![]() ![]() ![]() ![]() "You were planning to go to the corner store to buy some supplies, however you were thirsty and low on humanity so you grabbed a nearby human and drained them. I suppose I don't really see it as taking away player choice, rather, replacing a choice with a different one. Kind of like a mod I like for Skyrim which makes werewolf transformations unpredictable, "Moonlight Tales". I don't really mind having control taken away from me for such things a I see it as an RP opportunity and an unexpected situation I then need to resolve. I do like the mechanic where low humanity can cause you to frenzy more often when injured or low on blood around humans. I don't think I experienced much of the really low humanity dialogue restrictions in VtMB1 since low humanity was rather easy to avoid. ![]()
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